FANTASY GIRLS – TOP 10 GIRLS OF VIDEO GAMES
I’ve revised my Top 10 Girls of Video Games – adding another 2017 entry in tenth place, Ann Takamaki or Panther from Persona 5, knocking former eighth place Rayne from Blood Rayne into my special mention cult and pulp roll call. I’ve also shuffled other entries, particularly for a new top three including D.Va from Overwatch – as, in the words of Zoolander, she’s so hot right now.
If anything can compete with comics for their notoriety for, ah, idealized female figures, then it is video games – reflected in the game graphics or designs themselves, in art as prolific as that of comics (including adaptations of games into actual comics) and in the usual ubiquitous cosplay.
Although I’m not entirely sure why Duke Nukem has schoolgirls hanging off his legs…
These are my top 10 girls of video games.
(10) ANN TAKAMAKI / PANTHER – PERSONA 5 (2017)
Skintight red catsuit? Check
Whip? Check – o yes!
The game Persona 5 made its worldwide debut in 2017 and is, as the numbered title indicates, an instalment of the Persona series of fantasy role-playing games (which in turn are part of another franchise which is – look, don’t ask me, I just come to these things through the art and cosplay not the games).
The game is set in Tokyo – which is connected to the fantasy Metaverse. More about that later. Essentially, the roles for the role-playing are those of students, who can become superpowered Personae (hence the title) – manifestations of their psyches which do battle with supernatural enemies. They also assume identities as masked vigilantes known as the Phantom Thieves of Hearts – the hearts in question referring to darker desires, which take actual shape within the Metaverse, a realm of manifested psyches (perhaps like the realm of Dream in the Sandman comic or the realm of Madness in the Shade the Changing Man comic). And it only gets weirder from there (one of the characters is a weird cat-thing from the Metaverse), all in an anime-influenced style. Again, don’t ask me – I only come for the cosplay.
Interestingly, many of the characters within the game represent Major Arcana from the Tarot deck – indeed, with all but the World card represented by characters – I’m a sucker for the Tarot. (And yes – I have a Top 10 Girls of the Tarot). The Seven Deadly Sins also pop up as adversaries, not surprisingly in a realm that manifests the darker side of the human psyche. I’m also a sucker for the Seven Deadly Sins, both their personification in fiction and my enjoyment of them in life.
Art by Stanley “Artgerm” Lau
Anyway, our entry is the conspicuously blonde Japanese student Ann Takamaki, although in fairness she is actually identified to be of American origin (and her surname is actually Finnish – it’s got one of the those umlaut things over the last a). She’s also a model, because of course she is – it’s a video game.
Her Phantom Thief persona is Panther. Meow – or rowr! That’s persona in the lower case as opposed to the upper case Persona. Remember her Persona is her superpowered manifestation of her psyche (ultimately the goddess Hecate in her case) – her Phantom Thief persona is her masked vigilante costume identity.
Or in this case her kinky masked vigilante costume identity – skintight red catsuit, cat-mask, pink gloves…
Where was I? Oh – and her weapon of choice is a whip. And she whips it good.
Vampy Bit Me putting the me into meow
Sorry, where was I again? And naturally her Tarot Major Arcana is the Lovers.
Cosplay by Katyuska Moonfox
So yes – what’s not to love for her fans and cosplayers?
(9) 2B – NIER AUTOMATA (2017)
This game also had a spectacular debut in 2017, at least in terms of art and cosplay – Nier: Automata (or as it is stylized, NieR: Automata).
The game is apparently a sequel to post-apocalyptic game Nier – and things are even more post-apocalyptic. Post-post-apocalyptic, perhaps? It is the far future (11495 AD). Humanity, which wasn’t doing too well in Nier, is doing even worse in Nier: Automata. For centuries, humanity has been locked in a seemingly endless war against an alien invasion and its armies of machine lifeforms. The last remnants of humanity have fled to the Moon, deploying combat androids to liberate Earth for them. Actually, both humanity AND the aliens are conspicuously absent from their machine proxy wars – something which is explained in-game.
Anyway, the combat androids, dubbed YoRHA, are dispatched from an orbital base called the Bunker. The main protagonist is YoRHA No 2 Model B, or 2B for short – a female model android.
And what a female model! A white-haired pretty girl that has taken the world of art and cosplay by storm with her elegant steampunk appearance and long-legged look in a dangerously short skirt or her white leotard underneath it.
I’m not entirely sure why a female combat android model (and interestingly all the combat android models appear to be female) would wear what appears to be an elegant black lace dress – with thigh-high high-heeled stiletto boots and thigh-higher stockings (leading to the thigh gap dubbed zettai ryouiki in anime culture). She also wears a combat visor, which resembles a blindfold (for extra appeal).
Or for that matter why our most advanced military technology (in 11495 AD) seems to consist of…swords. In fairness, the androids do seem to have ranged weaponry and combat drones or pods to assist them, but they like getting up close and personal. Of course, the two things – combined into the proverbial hot girl with a sword – may just happen to be related to the fact that it is a video game (with the sword offering more in the way of gameplay).
Also in fairness, 2B seems marginally more practical than the A2 model, which resembles her in appearance but with longer hair and what appears to be a corset with suspenders.
There is also a male reconnaissance or intelligence model android – No 9 Model S or 9S – accompanying them, but he seems pretty useless and certainly not as fun.
Cosplay by disharmonica
“Emotions are prohibited.”
Well, for 2B perhaps, but she certainly has aroused a few emotions for game-players and cosplayers alike…
(8) JULIET STARLING – LOLLIPOP CHAINSAW (2012)
Juliet Starling has it all – she’s the top cheerleader at San Romero High School in California, she has her boyfriend Nick and she’s celebrating her eighteenth birthday after school.
There’s just the “minor matter of a zombie apocalypse tearing through San Romero High”, which is the premise of her “comedy horror action hack and slash video game”, Lollipop Chainsaw (of which one of the creators was James Gunn, more notably known now as the director of the Guardians of the Galaxy films).
Among the victims of the zombie apocalypse is Juliet’s boyfriend Nick, after he saves her from a zombie and is bitten in her place. But what’s a little zombie death compared to true love? Fortunately, in a line of inspiration drawn from Buffy the Vampire Slayer, Juliet is a zombie hunter – with enough knowledge of magic to separate Nick’s head from his infected body, while keeping it alive and hanging from her belt as her companion through the game (to voice his displeasure about his predicament).
Armed with her magic chainsaw of the title – and with her ‘health’ fueled by lollipops that are the other half of the title – Juliet sets out to stop the overlords of the zombie apocalypse.
In the words of TV Tropes:
Armed with her magical chainsaw to keep any grope-happy zombies at bay and aided by the support of her family and utterly bewildered disembodied boyfriend, Juliet becomes the last line of defense against disgruntled classmate/emo-goth-wannabe Swan and the Dark Purveyors, a group of Rock’n’Roll Zombie Lords who want to rip the entire world’s collective head open and gnaw on the brain matter therein.
And if that happens, who’s going to help Juliet celebrate her birthday?
Of course, apart from her iconic cheerleader’s uniform, Juliet has a number of different costumes available through gameplay, including some anime cosplay characters (such as the thematically similar Rei Miyamoto and Saeko Busujima from High School of the Dead) – and particularly including her pink rider body suit, possibly painted on.
However, it is her iconic cheerleader’s uniform that lends itself most to cosplay – including the queen of cosplay herself, Jessica Nigri, who was official spokesmodel for the character in the marketing campaign for the game.
Of course, other cosplayers have also donned their cheerleader costumes as Juliet.
Go, San Romero Knights!
(7) KASUMI – DEAD OR ALIVE (1996)
You spin me right round baby
Right round like a record baby
Right round round round!
No – not that Dead or Alive.
We’re talking about Dead or Alive as in the “big, bouncy 3D Fighting Game franchise” in which “even though the male fighters (initially) outnumber the female fighters by a slim margin, it’s the women who are the real stars of the show”.
And yes – we’re talking bouncy as in its prolific use of Jiggle Physics, also known as Soft-Body Physics, “the art and science of simulating the behavior of non-rigid objects and materials in a computer”. In fairness, the earliest uses for Jiggle Physics were not for simulating, ah, anatomy but hair and clothing – and there’s some pretty impressive programming behind it. Mmm…programming.
Anyway, the plot of Dead or Alive is “about the dealings of the sinister DOATEC corporation, who hold the Dead or Alive tournament as a front to finance the genetic research in creating the ultimate fighter. A runaway ninja named Kasumi gets tangled in the struggle, using the tournament as a means of escape and to look for her lost brother Hayate, and take revenge on her traitorous uncle, Raidou.” Other characters enter the tournament, including Kasumi’s half-sister, Ayane and – wait, there’s a plot?! Like virtually every martial arts game and many martial arts films, the plot boils down to a setpiece for martial arts combat – usually in the nature of something something martial arts tournament something. They don’t tend to be too memorable. I only vaguely remember the plot of one of the most famous, Mortal Kombat, as some sort of extra-dimensional martial arts tournament – FINISH HIM! FATALITY!! Similarly, one of my favorite films of all time is Bruce Lee’s Enter the Dragon, but no one watches it for the plot – essentially revolving around a martial arts tournament held by a drug lord hoping to build a “fighting force of extraordinary magnitude”. Not without guns, you’re not. (And yes, I know that quote is actually from the parody “A Fistful of Yen” in Kentucky Fried Movie, but still).
As the ‘plot’ synopsis indicates, Kasumi is the main heroine of the series (“the face of DOA and eternal heroine”) – a ninja princess in exile whose signature fighting costume seems particularly conspicuous for a ninja (evoking the highly visible ninja trope), or indeed, lacking in any practicality for actual martial arts combat, but hot damn, it looks good.
Of course, she has had other styles of costume in her different game incarnations – with her appearance in the Ninja Gaiden game series actually resembling something more…ninja-worthy. According to Wikipedia, her character design is height 1.57 meters or 5’2”, 48 kg or 106 pounds and – of course – measurements 35-21-33.
Somewhat infamously, after their fights all the girls “tend to get together and play beach volleyball” – and to give their Jiggle Physics a real workout – in the spin-off series Dead or Alive: Xtreme, because of course they do. And of course there was a beach volleyball scene in the film adaptation, with Devon Aoki in the role of Kasumi – in fairness, it was probably the only memorable thing about the film.
Needless to say, Kasumi has been acclaimed for her, ah, visual appeal as well as for her martial arts ability (“She kicks high!”), as well as proclaimed as “nothing short of an icon”:
“This sultry redhead is also a fan favorite, and it’s not difficult to see why. In addition to being gifted as a fighter, she’s been graced with one of the finest digital bodies ever. Also, she is a freaking ninja.”
(6) MORRIGAN AENSLAND – DARKSTALKERS (1994)
Darkstalkers was a fighting game series, with the twist that the game’s characters were based on classic literary or film monsters (although its Little Red Riding Hood character was the “biggest psycho of the bunch”).
Yet despite its large cast, the “most recognizable, prominently featured and iconic character” of the series – and video games in general – is its bat-themed succubus, Morrigan Aensland, which is only fitting as succubi just don’t get the attention they deserve.
Of course, a large part of that is due to her appearance – “one thing that video game babes have over the real–life variety is that it’s much easier for a girl who’s made of pixels to rock an absolutely ludicrous outfit and still look hot … her appearances across the Capcom fighting franchises prove that the company has an excellent eye for the female form”.
Her iconic appearance is as a beautiful young woman (belying her actual demonic age of centuries), with that aforementioned female form and long green hair, although the shade of green varied between art styles or artist. Her “absolutely ludicrous outfit” is essentially a black bustier leotard with purple nylons and black boots. She is described as 172 cm (or 5’8″) and 58 kg – and of course the game also has her measurements (86-56-83).
As for her bat theme, she out-bats the Batman. Her nylon tights are emblazoned with bats. She has bat wings – from her back of course, but also, more inexplicably from her head. And her outfit as well as her wings can themselves transform into swarms of supernatural bats.
And as for her backstory, she IS a succubus (with all the demonic sexiness that entails), but apparently of demon aristocracy – the adopted daughter of the demon king Belial – and born in Scotland (in 1678) of all places, although it doesn’t show in her game accent.
Given her iconic status, she might rank a little higher – but for the fact that there hasn’t been a new Darkstalkers game since the 1990’s. Oh – and those bat wings from her head. Also, there’s her sprite art in the game itself, but fortunately there is her extensive fan art and cosplay…
(5) MAI SHIRANUI – FATAL FURY / KING OF FIGHTERS (1992)
I do like my ninja girls!
Not surprisingly, they are a staple of the fighting game genre of video games. Mai Shiranui is yet another ninja girl or kunoichi. And as usual for ninja girls in popular culture, her signature fighting costume seems distinctly un-ninja-like or particularly conspicuous for a ninja (that highly visible ninja trope again). Firstly, there’s not much of it, all the better to display her, ah, jiggle physics (literally her trademark fighting stance – or bounce). Indeed, it was a challenge finding art that wasn’t, ah, exploitative. (Apparently that aspect of her character was inspired by tales of kunoichi using their bodies for seduction and distraction – I’m certainly distracted!). Secondly, it’s red – and rather weird in its design, not least in those weird tassel and ball things (although I like her little ninja footwear or tabi).
The many faces of Mai Shirunai. Actually, they’re pretty much the same face
She made her debut in the Fatal Fury fighting game series in 1992 – a series which consistently features that usual plot excuse of martial arts action set pieces, a martial arts tournament (which also strangely seem to be run by crime lords). The original game was set in the imaginatively named South Town in the United State (with its protagonist Bogard brothers, one of whom is the object of Mai’s infatuation). From there, it becomes insanely complicated – as the Fatal Fury characters then featured in King of Fighters, a crossover series combining the company’s other fighting game series.
The development of her character is quite intriguing, from her intended origin as a “sexy and beautiful kunoichi” (with her official character description in games as the “Gorgeous Ninja” or the “Knock-Out Ninja”). Apparently, her, ah, bust and buttocks were modelled after two different Japanese actresses (and her costumes certainly don’t let them go to waste). Otherwise, she “represents the ideal of a Japanese woman – or Yamato nadeshiko. Her profile lists her height, weight and measurements, because of course it does (1.64 m or 5’4”, 48 kg or 106 pounds and 87-55-91 or 34-22-36).
Her first name Mai is the Japanese word for dance and her surname is the Japanese word for an atmospheric ‘ghost-light’ phenomenon, referencing her pyrokinetic abilities. She has the ability to create and control fire – which she can use to cloak herself in fire, channel it through her clothes or weapons and cause explosions. Speaking of weapons, her weapon of choice is the characteristic kunoichi set of folding fans or tessen.
Cosplay by Giorgia Vecchini
“Largely due to her sex appeal, Mai has become one of the most popular, recognizable and celebrated female characters of the fighting game genre and video gaming in general, especially in Japan, China and some other East Asian countries”.
She has been a recurring character in the franchise as it has crossed into other games or media – anime, comics and the usual mediocre live-action film loosely based on the game, as well as the ubiquitous cosplay.
That’s one of her folding fans, by the way
In the words of Anime News Network – “Like it or not, Mai Shiranui is the most popular character from The King of Fighters…it’s Mai that everyone remembers for one reason or another” (I can think of at least two reasons). “And it’s Mai who gets the most merchandise, Mai whose absence from The King of Fighters XII set off a fan chorus of “No Mai, no buy,” and Mai who crosses over to other series – indeed, to other characters, as according to Hardcore Gamers magazine, Mai became a “leading figure in fighting games to the point that many fighting games characters feature characters looking oddly like her” (not least one other top ten entry, Kasumi from Dead or Alive).
(4) TIFA LOCKHART – FINAL FANTASY (1997)
I could well (and will) do a top 10 girls from the Final Fantasy game franchise alone, at least judging by its insanely popular cosplay. The game series itself is highly popular, in its fifteenth incarnation as of 2016, with the franchise also extending to anime or manga, CGI films and novels. Its popularity is helped by its outstanding production values and photo-realistic art in later versions.
It is a fantasy adventure role-playing game, in which the characters fight to save the world from evil. You know, usual fantasy stuff. And it has color-coded schools of magic, always a fascination of mine in fantasy – black magic or mages that focus on harming enemies, white magic or mages that focus on healing or helping allies, red magic or mages as a combination of both and so on (as well as more thematic schools of magic, such as summoning). However, the magic is combined with more advanced technology than the usual default medieval technology of high fantasy – airships and vehicles, guns and machines.
Tifa Lockhart is introduced as a character in Final Fantasy VII, the seventh edition of the game – which coincidentally (or not) was the same version of the game that broke through to widespread popularity in the Western world, as opposed to the Asian gaming market. The plot is too convoluted for a brief synopsis – Tifa is a childhood friend of (and has a crush on) protagonist pretty boy Cloud and joins him in what boils down to some sort of environmental resistance to a power company. That sounds mundane for a fantasy world, until you consider that it is a world-controlling corporation using the planet’s life essence as an energy source. You know, usual corporate stuff, even in our world.
Like any good role-playing game, Final Fantasy has character classes – and Tifa is of the monk character class, a combination of martial arts and mystical training (although a reasonably useless character class in Dungeons & Dragons). Her character design, however, is unlike that of your traditional monk – white tank top and black mini-skirt (with braces). The costume does vary, although the mini-skirt is a recurring staple. Apparently, there was a consensus amidst the game staff about the mini-skirt, giving her freedom of movement – or perhaps more honestly, “giving a considerable degree of exposure”.
“Exposure” – Tifa demonstrating the perils of a mini-skirt in a fantasy role-playing game
Most of all, she has distinctly un-monk-like measurements, because of course she has measurements, as all female characters in video games seem to do – 36-24-35″ (or 92-60-88 cm), standing at 5 feet 6 inches or 167 cm.
Tifa demonstrating her measurements
Not surprisingly, she has been named the pin-up girl of the “cyber generation” by no less than The New York Times.
You didn’t think I was going to have this entry without some Vampy Bit Me cosplay, did you? Of course not!
And of course she’s been a pin-up girl for cosplayers, albeit eclipsed in recent times by our third place entry.
(3) D. VA – OVERWATCH (2016)
My third place entry is one of the newer girls on the block – D. Va from Overwatch, a “team-based multi-player first person video shooter game developed and published” in May 2016 by Blizzard Entertainment, the same people behind World of Warcraft, and which has become equally as prolifically popular, at least in art and cosplay.
It was hard to choose as there are an number of female player characters, some of which came very close to claiming this spot (hello Widowmaker!), but ultimately I went with D. Va because she’s simply too adorable – and iconic of the game (and gaming in general).
As for the game background story, Overwatch is an “international task force of soldiers, scientists, adventurers and oddities” that was formed in 2046 in response to the global catastrophe known as the Omnic crisis – that standard trope of SF, a Robot War, after the so-called Omnic line of construction robots went rogue and militarized themselves. It was subsequently de-commissioned, only to be called for again thirty years later (in 2076) due to the activities of the mysterious Talon terrorist organization.
As for D.Va herself, that’s the call sign of South Korean girl Hana Song, a 19 year-old professional gamer – who reads something like a characteristic blend of anime and gamer dream girl, with some K-pop diva thrown into the blend. Her combat strength comes from her mecha robot suit, with the archetypal anime mecha backstory to match. During the Omnic crisis, an Omnic robot ‘monster’ rose like Godzilla from the East China Sea (presumably from a background of constructing deep sea rigs or something like that) to wreak devastation on coastal cities in South Korea and neighboring countries.
In response, South Korea developed the Mobile Exo-Force of the Korean Army (MEKA). Originally a unit of drones, they had to adapt to piloted mecha (due to disruption of the drone units), but struggling to find suitable pilots, they turned to the country’s professional gamers, because of course they did – it’s set in a video game. Top stars were drafted, including reigning world champion D. Va.
And how! Clad in a skin-tight cat suit with a pink bunny girl theme – “her gameplay icon consists of a white bunny, she has a bunny decal sticker on her chest, and her gun even has a pink rabbit keychain”. For that matter, her mecha suit even resembles something of a stylized pink bunny and she often resembles a bunny girl herself, with her face markings evoking whiskers and her headset bunny ears.
Of course, this is often emphasized in art and cosplay by placing her in a Playboy bunny costume.
And speaking of cosplay – she’s an animesque South Korean gamer girl in a cat suit with a pink bunny theme. So of course she’s a popular subject of cosplay.
That’s too much cuteness right there!
(2) AHRI – LEAGUE OF LEGENDS (2011)
I could just continue with the lyrics of Jimi Hendrix’s song but…
League of Legends (or LoL – lol) is a multiplayer online fantasy role-playing game in a similar style to World of Warcraft, although it has surpassed the latter in popularity since its release in 2009. The game’s popularity has also extended into merchandise and other media. The game mechanic is essentially that players control a character or ‘champion’ with distinctive abilities in the fantasy world of Runeterra, who then battles against other champions – “the champions and setting blend a variety of elements, including high fantasy, steampunk, folklore, and Lovecraftian horror”.
This insanely popular game has an insanely massive backstory or ‘lore’ to match – it has evolved from the original titular League of Legend (a magical battle arena used used to settle disputes between the competing fantasy factions) to the aptly named Universe, an extensive encyclopedia website (as well as written stories, artwork, comics, animations and other media).
So the choice of fantasy girl for this entry was tricky (and indeed deserving of its own top ten list), as there are again an insanely large number of characters from which to choose – 136 champions as at April 2017 – of which there are a number of female characters that are insanely hot. That’s even more so as each character has a number of variant appearances or ‘skins’, as well as other customizations.
In the end, however, there could be only one – Ahri the Nine-Tailed Fox. With her shapely form in her revealing, ah, skins, she has consistently appeared at the top of lists or polls for “the most desirable girls in the League” – which is only apt, as it reflects her seductive nature in the game itself. “To wit, she is so attractive that the sheer amount of s€xiness she puts out is a canonically-accepted game mechanic”. So much so that even other girls, not to mention otherworldly beings and eldritch abominations can find her attractive – and if they don’t, she can make them, as the most distinctive of her game abilities is a charm spell in the form of a blown kiss and shape of a heart.
As for her backstory, she was a literal fox, albeit smarter than the average fox, given that she was that foxy magical being known in Japanese folklore as a kitsune (or more precisely the somewhat more vampiric Korean equivalent known as a gumiho) – with intelligence and magic (including enchantment, illusion and shapeshifting) right down to the additional tails they grow as they get older, up to nine in total.
However, Ahri had ambitions to shift to a human shape and so she absorbed the life essence of a dying mage on a battlefield. With her newfound humanoid form, magic and seductive charm, she continued to absorb the life essence of men, until she contracted a case of conscience from – and about- sucking souls. (She can still do it but she’s just nicer about it).
In-game her character is a “deadly mage-assassin reliant on a heart-shaped Charm spell with a seduction-heavy theme and backstory”. She has taken to her human shape, although she retains such fox-like characteristics (or vulpine characteristics, if you want to be fancy about it) – her brightly colored eyes, whisker-like facial markings, cute fox ears and above all those nine fluffy and incredibly agile tails, which resemble luxurious pillows on which she often lounges seductively.
And how! She’s seductive in her classic variant, but then there’s her variant ‘skins’ (some of which sound like various fashion or fragrance lines) – Arcade, Challenger, Dynasty, Foxfire and Midnight.
Perhaps the most notorious of her alternative ‘skins’ is her K-pop Popstar (or Generation) ‘skin’.
And then there’s her bikini or swimsuit style, which doesn’t seem to originate in any particular ‘skin’ but in fan adaptations or art and cosplay
Those tails sure do look comfy…
Love those tails!
And one can see why. Foxy lady, indeed! Now cue the Hendrix…
You know you are a cute little heart breaker
And you know you are a sweet little lover maker
I wanna take you home, yeah
I won’t do you no harm
You’ve got to be all mine, all mine
ooh Foxy Lady
(1) LARA CROFT – TOMB RAIDER (1996)
Could there be any doubt? Just as for my top girl of comics and my top girl of animation, there could only be one girl in the top spot as THE most famous, THE most iconic and THE most enduring action girl in video games (or indeed, video games protagonist in general) – the first (if not only) female video game character most people would name as such: Lara Croft, tomb raider. (Indeed, she holds a Guinness World Record for most recognized female video game character).
Tomb Raider is a video game franchise with Lara as the titular tomb raider and adventurer archaeologist (who, along with Indiana Jones, made archaeology seem adventurous rather than the boring dusting of broken pottery that it is in reality). The games have her trotting the globe, raiding tombs for treasure while avoiding rival hunters, wildlife, and various death traps.
Since its debut in 1996, the games have sold millions of copies and extended into comics, films (with Angelina Jolie and Alicia Vikander in the title role) and an animated series.
As for Lara herself, does she need any introduction? “A British archaeologist who has a knack for descending into trap-riddled tombs and ruins, and loves every bit of it”.
Armed with her wits and her trusty dual pistols” (with seemingly limitless ammunition, “Lara uncovers secrets across the globe stopping at nothing to get what she wants”. She is the archetypal video game action girl, “practically the trope codifier” for female video game protagonists of this type, and “at the height of her popularity, she was probably the best recognized and most popular video game character originating in the western hemisphere”.
Of course, two continuity reboots have led to three radically different Laras, while changing game design has multiplied these Laras even more, with alternate outfits (as well as magazine advertisements) from wet suits to bikinis to cocktail dresses.
Throughout her incarnations, she has been a s€x symbol, one of the earliest in the video game industry to achieve widespread attention, portrayed by official models and licensed for promotion or appearances – “as of June 2016, Lara Croft has been featured on over 1,100 magazine covers surpassing any supermodel”.
In appearance, she is depicted with brown eyes and reddish-brown to brown hair, frequently kept in a plait or ponytail, with her classic costume of turquoise tank top, light brown shorts, boots and socks (although, as noted above, there are variations on the theme and different costumes).
Her basic (or classic) costume makes for prolific cosplay – not to mention her official models. All hail Lara Croft, Tomb Raider and goddess of video games!